One of the level successful lines.
One of the tutorial lines from Beat the Machine: Rebooted
The launcher is introduced. Sound leftover for timing purposes.
The Cooling Fan awaits destruction.
Nice Shooting Completion Line - Complete with perfect Voice Crack.
Each of the character's dialogue is separated into folders to easily find each dialogue line in case of issues or adjustments.
The sound for each stack of Acidic Prime, goes through a scale of pitches to indicate the power. The number of stacks an enemy has is saved in game and is sent to Wwise to play the correct sound corresponding to the number of stacks.
Boss Sounds are separated into folders to keep them organized. Sounds are played when bosses enter 'phases'. Sounds stay active till a new 'phase' is entered or until end of animation.
Each Music Soundtrack is broken up into each instrument so we have the ability to dynamically change it based on area's entered. Entering a difficult room? Let's add some bass!