PROJECT-II Beat the Machine: Rebooted As owner of this project, I lead a team of 9-15 people (fluctuated throughout the project), to create this game now available on Steam, Xbox Series X/S and Xbox One. I designed all the audio components of this game, soundtracks, vfx and edited dialogue.
I also was the programmer behind the skill tree, and programmed 2/5 bosses.
PROJECT-I Legends and Warfare Throughout this project I was the network programmer for this MOBA style game.
My main objective was to make the networking components of the game as smooth as possible and relay the correct information across from player to player, while omitting uneccessary information.
TRAILERS
Beat the Machine: Rebooted - Arsenal - Announcement Trailer
Beat the Machine: Rebooted - Xbox Announcement Trailer